Enum Class GameState

java.lang.Object
java.lang.Enum<GameState>
org.highlife.api.data.GameState
All Implemented Interfaces:
Serializable, Comparable<GameState>, Constable

public enum GameState extends Enum<GameState>
  • Enum Constant Details

    • NULL

      public static final GameState NULL
    • LOGIN_SCREEN

      public static final GameState LOGIN_SCREEN
    • ENTER_AUTH

      public static final GameState ENTER_AUTH
    • LOGGING_IN

      public static final GameState LOGGING_IN
    • INITIAL_SPLASH_SCREEN

      public static final GameState INITIAL_SPLASH_SCREEN
    • LOGGED_IN

      public static final GameState LOGGED_IN
    • LOADING

      public static final GameState LOADING
    • HOPPING

      public static final GameState HOPPING
    • CRASHED

      public static final GameState CRASHED
    • GAME_LOADING

      public static final GameState GAME_LOADING
  • Method Details

    • values

      public static GameState[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static GameState valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • getId

      public int getId()